From cc9c680509923d1e442d3196e1728f9374552fd9 Mon Sep 17 00:00:00 2001 From: Earnie Boyd Date: Sun, 15 Feb 2004 09:46:16 +0000 Subject: [PATCH] * include/w32api.h: Increment version to 3.0. * Makefile.in: Ditto. * README.win32api: Modify license to Public Domain per agreement as found in the mingw-dvlpr list archive. --- winsup/w32api/Makefile.in | 2 +- winsup/w32api/README.w32api | 93 ++++------------------------------ winsup/w32api/include/w32api.h | 6 +-- 3 files changed, 13 insertions(+), 88 deletions(-) diff --git a/winsup/w32api/Makefile.in b/winsup/w32api/Makefile.in index f93fde420..aebb503cd 100644 --- a/winsup/w32api/Makefile.in +++ b/winsup/w32api/Makefile.in @@ -66,7 +66,7 @@ FLAGS_TO_PASS = \ SUBDIRS = lib PACKAGE = w32api -VERSION = 2.5 +VERSION = 3.0 CYGRELEASE = 1 DIST_FILES = Makefile.in configure.in configure config.guess config.sub \ diff --git a/winsup/w32api/README.w32api b/winsup/w32api/README.w32api index 6cf2a6a3c..e35959261 100644 --- a/winsup/w32api/README.w32api +++ b/winsup/w32api/README.w32api @@ -1,93 +1,18 @@ Free headers and libraries for the Win32 API - Originally written by Anders Norlander - Last known and not working email: + Originally written by Anders Norlander Now maintained by MinGW Developers Send bug reports and questions to MinGW-users@lists.sourceforge.net URL: http://www.mingw.org + Individual contributors can be found in the ChangeLog file. -* License 2.0 + THIS SOFTWARE IS NOT COPYRIGHTED - You are free to use, modify and copy this package as long as this - README.w32api file is included unmodified with any distribution, source or - binary, of this package. No restrictions are imposed on any package or - product using or incorporating this package. You are free to license your - package as you see fit. - - You may not restrict others freedoms as set forth in the above paragraph. - You may distribute this library as part of another package or as a - modified package if and only if you do *not* restrict others freedoms as - set forth in the above paragraph as it concerns this package. You do have - the right to restrict uses of any package using this package. - - This package is distributed in the hope that it will be useful, but - WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -* What is it? - - This is a free set of headers and import libraries for the Win32 - API. The library differs from the GNU Windows32 library in that I - have tried to use a file structure that mirrors Microsoft's. I - don't like having *all* definitions in one single header as in the - GNU Windows32 library, I want a clean separation between different - parts of the API. - - Daniel Guerrero Miralles contributed the DirectX 6.1 import - libraries and DirectX GUID definitions. - - See the files NOTES and TODO for what needs to be done. - -* Size does matter - - Since the WIN32 API is severely bloated (as most MS products seem to - be) the headers are designed to be as compact as possible, while - still being readable, in order to minimize parsing time. - - The convention is to omit parameter names for function prototypes, - no excessive white space. Struct/union members are indented with tab - characters to make them readable. Comment only when necessary. - - If you are contributing a patch please follow the above mentioned - convention. Make sure your editor does not convert tabs to spaces. - -* What do I need to use it? - - The library is intended for use with egcs 1.1 or later but it is - possible to use with some other tools as well (although it is not - very useful). LCC-Win32, MSVC and Borland C++ 5.01 or higher may - work as well. The import libraries are for GNU tools only. - - The library requires egcs 1.1 or later, since the `#pragma pack' - feature is used. Mumit Khan provides egcs patches and binaries for - win32 at `http://www.xraylith.wisc.edu/~khan/software/gnu-win32/'. - - If you are going to use C++ COM objects, you will need a version of - egcs that recognizes the `comobject' attribute and then define - HAVE_COMOBJECT when compiling your program. Antonio Mendes de - Oliveira Neto has a prebuilt version at - `http://li.facens.br/EGCS-WIN32/english/index.html'. Note that this - is very experimental. If you want to use COM objects in C++ but with - C interfaces you must define CINTERFACE. - - Objective-C programs cannot use COM functionality because of - conflicts between the interface define and the Objective-C - @interface directive. There is also a conflict between the windows - Obj-C BOOL types. To avoid this conflict you should use WINBOOL in - all places where you would use BOOL in a C/C++ windows program. If - you include any windows headers *after* `windows.h' you must use the - method outlined below: - - /* non-windows includes */ - #include - ... - /* windows specific headers */ - #include - #define BOOL WINBOOL - #include - ... - #undef BOOL - ... - /* include other headers */ + This source code is offered for use in the public domain. You may use, + modify or distribute it freely. + This source code is distributed in the hope that it will be useful but + WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY + DISCLAIMED. This includes but is not limited to warranties of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. diff --git a/winsup/w32api/include/w32api.h b/winsup/w32api/include/w32api.h index 3e0224164..6ba744fa7 100644 --- a/winsup/w32api/include/w32api.h +++ b/winsup/w32api/include/w32api.h @@ -4,8 +4,8 @@ #pragma GCC system_header #endif -#define __W32API_VERSION 2.5 -#define __W32API_MAJOR_VERSION 2 -#define __W32API_MINOR_VERSION 5 +#define __W32API_VERSION 3.0 +#define __W32API_MAJOR_VERSION 3 +#define __W32API_MINOR_VERSION 0 #endif /* ndef _W32API_H_ */ -- 2.43.5