Variables have (or will have) those values set.
enum sync log_sync = DEFAULTSYNC;
uint32_t block_on_error = 0;
- int disk_log = 0;
+ int disk_log;
char disk_path[128];
int unlink_path = 0;
long page_size;
{
struct dm_event_daemon_message *msg = message_data->msg;
struct thread_status *thread;
- int i = 0, j = 0;
+ int i, j;
int ret = -1;
int count = dm_list_size(&_thread_registry);
int size = 0, current = 0;
if (!hit)
goto out;
- thread = hit;
-
while (1) {
if (dm_list_end(&_thread_registry, &thread->list))
goto out;
*deps = NULL;
info->major = major;
info->minor = minor;
- info->exists = 0;
- info->live_table = 0;
- info->inactive_table = 0;
- info->read_only = 0;
return 1;
}
/* Initialise if this is a new completion attempt */
if (!state) {
char *s = rl_line_buffer;
- int j = 0;
+ int j;
match_no = 0;
com = NULL;