#define _FUTEX_INITIALIZER { _THREAD_QUEUE_INITIALIZER }
-static inline void
+static __inline void
_Mutex_Initialize(struct _Mutex_Control *_mutex)
{
struct _Mutex_Control _init = _MUTEX_INITIALIZER;
void _Mutex_Release(struct _Mutex_Control *);
-static inline void
+static __inline void
_Mutex_Destroy(struct _Mutex_Control *_mutex)
{
(void)_mutex;
}
-static inline void
+static __inline void
_Mutex_recursive_Initialize(struct _Mutex_recursive_Control *_mutex)
{
struct _Mutex_recursive_Control _init = _MUTEX_RECURSIVE_INITIALIZER;
void _Mutex_recursive_Release(struct _Mutex_recursive_Control *);
-static inline void
+static __inline void
_Mutex_recursive_Destroy(struct _Mutex_recursive_Control *_mutex)
{
(void)_mutex;
}
-static inline void
+static __inline void
_Condition_Initialize(struct _Condition_Control *_cond)
{
struct _Condition_Control _init = _CONDITION_INITIALIZER;
void _Condition_Broadcast(struct _Condition_Control *);
-static inline void
+static __inline void
_Condition_Destroy(struct _Condition_Control *_cond)
{
(void)_cond;
}
-static inline void
+static __inline void
_Semaphore_Initialize(struct _Semaphore_Control *_semaphore,
unsigned int _count)
{
void _Semaphore_Post(struct _Semaphore_Control *);
-static inline void
+static __inline void
_Semaphore_Destroy(struct _Semaphore_Control *_semaphore)
{
(void)_semaphore;
}
-static inline void
+static __inline void
_Futex_Initialize(struct _Futex_Control *_futex)
{
struct _Futex_Control _init = _FUTEX_INITIALIZER;
int _Futex_Wake(struct _Futex_Control *, int);
-static inline void
+static __inline void
_Futex_Destroy(struct _Futex_Control *_futex)
{