Cache compile_server_info attached to sessions, not static
The various vector<compile_server_info> caches in csclient have
information that's specific to the systemtap_session in question, so
they need to be saved with the session rather than kept static. This
matters for the brave new world of having multiple unique remote targets
within a single stap execution.
* session.h (systemtap_session::server_cache): New, opaque pointer for
a struct containing csclient's cached data.
* session.cxx (systemtap_session::systemtap_session): NULL it.
* csclient.cxx (struct compile_server_cache): Define a container for all
the caching vectors that will be stored in the session.
(cscache): Get the cache from the session, allocate it if needed.
(get_default_server_info): Use a cache vector instead of a static.
(get_specific_server_info): Ditto.
(get_or_keep_trusted_server_info): Ditto.
(get_or_keep_signing_server_info): Ditto.
(get_or_keep_online_server_info): Ditto.