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f65fd747 1/* obstack.h - object stack macros
8d57beea 2 Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
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3
4 This file is part of the GNU C Library. Its master source is NOT part of
5 the C library, however. The master source lives in /gd/gnu/lib.
6
7 The GNU C Library is free software; you can redistribute it and/or
8 modify it under the terms of the GNU Library General Public License as
9 published by the Free Software Foundation; either version 2 of the
10 License, or (at your option) any later version.
11
12 The GNU C Library is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 Library General Public License for more details.
16
17 You should have received a copy of the GNU Library General Public
18 License along with the GNU C Library; see the file COPYING.LIB. If not,
19 write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22/* Summary:
23
24All the apparent functions defined here are macros. The idea
25is that you would use these pre-tested macros to solve a
26very specific set of problems, and they would run fast.
27Caution: no side-effects in arguments please!! They may be
28evaluated MANY times!!
29
30These macros operate a stack of objects. Each object starts life
31small, and may grow to maturity. (Consider building a word syllable
32by syllable.) An object can move while it is growing. Once it has
33been "finished" it never changes address again. So the "top of the
34stack" is typically an immature growing object, while the rest of the
35stack is of mature, fixed size and fixed address objects.
36
37These routines grab large chunks of memory, using a function you
38supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
39by calling `obstack_chunk_free'. You must define them and declare
40them before using any obstack macros.
41
42Each independent stack is represented by a `struct obstack'.
43Each of the obstack macros expects a pointer to such a structure
44as the first argument.
45
46One motivation for this package is the problem of growing char strings
47in symbol tables. Unless you are "fascist pig with a read-only mind"
48--Gosper's immortal quote from HAKMEM item 154, out of context--you
49would not like to put any arbitrary upper limit on the length of your
50symbols.
51
52In practice this often means you will build many short symbols and a
53few long symbols. At the time you are reading a symbol you don't know
54how long it is. One traditional method is to read a symbol into a
55buffer, realloc()ating the buffer every time you try to read a symbol
56that is longer than the buffer. This is beaut, but you still will
57want to copy the symbol from the buffer to a more permanent
58symbol-table entry say about half the time.
59
60With obstacks, you can work differently. Use one obstack for all symbol
61names. As you read a symbol, grow the name in the obstack gradually.
62When the name is complete, finalize it. Then, if the symbol exists already,
63free the newly read name.
64
65The way we do this is to take a large chunk, allocating memory from
66low addresses. When you want to build a symbol in the chunk you just
67add chars above the current "high water mark" in the chunk. When you
68have finished adding chars, because you got to the end of the symbol,
69you know how long the chars are, and you can create a new object.
70Mostly the chars will not burst over the highest address of the chunk,
71because you would typically expect a chunk to be (say) 100 times as
72long as an average object.
73
74In case that isn't clear, when we have enough chars to make up
75the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
76so we just point to it where it lies. No moving of chars is
77needed and this is the second win: potentially long strings need
78never be explicitly shuffled. Once an object is formed, it does not
79change its address during its lifetime.
80
81When the chars burst over a chunk boundary, we allocate a larger
82chunk, and then copy the partly formed object from the end of the old
83chunk to the beginning of the new larger chunk. We then carry on
84accreting characters to the end of the object as we normally would.
85
86A special macro is provided to add a single char at a time to a
87growing object. This allows the use of register variables, which
88break the ordinary 'growth' macro.
89
90Summary:
91 We allocate large chunks.
92 We carve out one object at a time from the current chunk.
93 Once carved, an object never moves.
94 We are free to append data of any size to the currently
95 growing object.
96 Exactly one object is growing in an obstack at any one time.
97 You can run one obstack per control block.
98 You may have as many control blocks as you dare.
99 Because of the way we do it, you can `unwind' an obstack
100 back to a previous state. (You may remove objects much
101 as you would with a stack.)
102*/
103
104
105/* Don't do the contents of this file more than once. */
106
107#ifndef __OBSTACK_H__
108#define __OBSTACK_H__
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109
110#ifdef __cpluscplus
111extern "C" {
112#endif
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113\f
114/* We use subtraction of (char *) 0 instead of casting to int
115 because on word-addressable machines a simple cast to int
116 may ignore the byte-within-word field of the pointer. */
117
118#ifndef __PTR_TO_INT
119#define __PTR_TO_INT(P) ((P) - (char *) 0)
120#endif
121
122#ifndef __INT_TO_PTR
123#define __INT_TO_PTR(P) ((P) + (char *) 0)
124#endif
125
126/* We need the type of the resulting object. In ANSI C it is ptrdiff_t
127 but in traditional C it is usually long. If we are in ANSI C and
128 don't already have ptrdiff_t get it. */
129
130#if defined (__STDC__) && __STDC__ && ! defined (offsetof)
131#if defined (__GNUC__) && defined (IN_GCC)
132/* On Next machine, the system's stddef.h screws up if included
133 after we have defined just ptrdiff_t, so include all of stddef.h.
134 Otherwise, define just ptrdiff_t, which is all we need. */
135#ifndef __NeXT__
136#define __need_ptrdiff_t
137#endif
138#endif
139
140#include <stddef.h>
141#endif
142
143#if defined (__STDC__) && __STDC__
144#define PTR_INT_TYPE ptrdiff_t
145#else
146#define PTR_INT_TYPE long
147#endif
148
149#if defined (_LIBC) || defined (HAVE_STRING_H)
150#include <string.h>
8d57beea 151#define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
f65fd747 152#else
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153#ifdef memcpy
154#define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
155#else
156#define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
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157#endif
158#endif
159
160struct _obstack_chunk /* Lives at front of each chunk. */
161{
162 char *limit; /* 1 past end of this chunk */
163 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
164 char contents[4]; /* objects begin here */
165};
166
167struct obstack /* control current object in current chunk */
168{
169 long chunk_size; /* preferred size to allocate chunks in */
170 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
171 char *object_base; /* address of object we are building */
172 char *next_free; /* where to add next char to current object */
173 char *chunk_limit; /* address of char after current chunk */
174 PTR_INT_TYPE temp; /* Temporary for some macros. */
175 int alignment_mask; /* Mask of alignment for each object. */
176#if defined (__STDC__) && __STDC__
177 /* These prototypes vary based on `use_extra_arg', and we use
178 casts to the prototypeless function type in all assignments,
179 but having prototypes here quiets -Wstrict-prototypes. */
180 struct _obstack_chunk *(*chunkfun) (void *, long);
181 void (*freefun) (void *, struct _obstack_chunk *);
182 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
183#else
184 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
185 void (*freefun) (); /* User's function to free a chunk. */
186 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
187#endif
188 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
189 unsigned maybe_empty_object:1;/* There is a possibility that the current
190 chunk contains a zero-length object. This
191 prevents freeing the chunk if we allocate
192 a bigger chunk to replace it. */
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193 unsigned alloc_failed:1; /* No longer used, as we now call the failed
194 handler on error, but retained for binary
195 compatibility. */
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196};
197
198/* Declare the external functions we use; they are in obstack.c. */
199
200#if defined (__STDC__) && __STDC__
201extern void _obstack_newchunk (struct obstack *, int);
202extern void _obstack_free (struct obstack *, void *);
203extern int _obstack_begin (struct obstack *, int, int,
204 void *(*) (long), void (*) (void *));
205extern int _obstack_begin_1 (struct obstack *, int, int,
206 void *(*) (void *, long),
207 void (*) (void *, void *), void *);
208extern int _obstack_memory_used (struct obstack *);
209#else
210extern void _obstack_newchunk ();
211extern void _obstack_free ();
212extern int _obstack_begin ();
213extern int _obstack_begin_1 ();
214extern int _obstack_memory_used ();
215#endif
216\f
217#if defined (__STDC__) && __STDC__
218
219/* Do the function-declarations after the structs
220 but before defining the macros. */
221
222void obstack_init (struct obstack *obstack);
223
224void * obstack_alloc (struct obstack *obstack, int size);
225
226void * obstack_copy (struct obstack *obstack, void *address, int size);
227void * obstack_copy0 (struct obstack *obstack, void *address, int size);
228
229void obstack_free (struct obstack *obstack, void *block);
230
231void obstack_blank (struct obstack *obstack, int size);
232
233void obstack_grow (struct obstack *obstack, void *data, int size);
234void obstack_grow0 (struct obstack *obstack, void *data, int size);
235
236void obstack_1grow (struct obstack *obstack, int data_char);
237void obstack_ptr_grow (struct obstack *obstack, void *data);
238void obstack_int_grow (struct obstack *obstack, int data);
239
240void * obstack_finish (struct obstack *obstack);
241
242int obstack_object_size (struct obstack *obstack);
243
244int obstack_room (struct obstack *obstack);
245void obstack_make_room (struct obstack *obstack, int size);
246void obstack_1grow_fast (struct obstack *obstack, int data_char);
247void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
248void obstack_int_grow_fast (struct obstack *obstack, int data);
249void obstack_blank_fast (struct obstack *obstack, int size);
250
251void * obstack_base (struct obstack *obstack);
252void * obstack_next_free (struct obstack *obstack);
253int obstack_alignment_mask (struct obstack *obstack);
254int obstack_chunk_size (struct obstack *obstack);
255int obstack_memory_used (struct obstack *obstack);
256
257#endif /* __STDC__ */
258
259/* Non-ANSI C cannot really support alternative functions for these macros,
260 so we do not declare them. */
261
262/* Error handler called when `obstack_chunk_alloc' failed to allocate
263 more memory. This can be set to a user defined function. The
264 default action is to print a message and abort. */
265#if defined (__STDC__) && __STDC__
266extern void (*obstack_alloc_failed_handler) (void);
267#else
268extern void (*obstack_alloc_failed_handler) ();
269#endif
270
271/* Exit value used when `print_and_abort' is used. */
272extern int obstack_exit_failure;
273\f
274/* Pointer to beginning of object being allocated or to be allocated next.
275 Note that this might not be the final address of the object
276 because a new chunk might be needed to hold the final size. */
277
278#define obstack_base(h) ((h)->object_base)
279
280/* Size for allocating ordinary chunks. */
281
282#define obstack_chunk_size(h) ((h)->chunk_size)
283
284/* Pointer to next byte not yet allocated in current chunk. */
285
286#define obstack_next_free(h) ((h)->next_free)
287
288/* Mask specifying low bits that should be clear in address of an object. */
289
290#define obstack_alignment_mask(h) ((h)->alignment_mask)
291
292/* To prevent prototype warnings provide complete argument list in
293 standard C version. */
294#if defined (__STDC__) && __STDC__
295
296#define obstack_init(h) \
297 _obstack_begin ((h), 0, 0, \
298 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
299
300#define obstack_begin(h, size) \
301 _obstack_begin ((h), (size), 0, \
302 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
303
304#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
305 _obstack_begin ((h), (size), (alignment), \
306 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
307
308#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
309 _obstack_begin_1 ((h), (size), (alignment), \
310 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun), (arg))
311
312#define obstack_chunkfun(h, newchunkfun) \
313 ((h) -> chunkfun = (struct _obstack_chunk *(*)(long)) (newchunkfun))
314
315#define obstack_freefun(h, newfreefun) \
316 ((h) -> freefun = (void (*)(void *)) (newfreefun))
317
318#else
319
320#define obstack_init(h) \
321 _obstack_begin ((h), 0, 0, \
322 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
323
324#define obstack_begin(h, size) \
325 _obstack_begin ((h), (size), 0, \
326 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
327
328#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
329 _obstack_begin ((h), (size), (alignment), \
330 (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
331
332#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
333 _obstack_begin_1 ((h), (size), (alignment), \
334 (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
335
336#define obstack_chunkfun(h, newchunkfun) \
337 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
338
339#define obstack_freefun(h, newfreefun) \
340 ((h) -> freefun = (void (*)()) (newfreefun))
341
342#endif
343
344#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
345
346#define obstack_blank_fast(h,n) ((h)->next_free += (n))
347
348#define obstack_memory_used(h) _obstack_memory_used (h)
349\f
350#if defined (__GNUC__) && defined (__STDC__) && __STDC__
351/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
352 does not implement __extension__. But that compiler doesn't define
353 __GNUC_MINOR__. */
354#if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
355#define __extension__
356#endif
357
358/* For GNU C, if not -traditional,
359 we can define these macros to compute all args only once
360 without using a global variable.
361 Also, we can avoid using the `temp' slot, to make faster code. */
362
363#define obstack_object_size(OBSTACK) \
364 __extension__ \
365 ({ struct obstack *__o = (OBSTACK); \
366 (unsigned) (__o->next_free - __o->object_base); })
367
368#define obstack_room(OBSTACK) \
369 __extension__ \
370 ({ struct obstack *__o = (OBSTACK); \
371 (unsigned) (__o->chunk_limit - __o->next_free); })
372
373#define obstack_make_room(OBSTACK,length) \
374__extension__ \
375({ struct obstack *__o = (OBSTACK); \
376 int __len = (length); \
377 if (__o->chunk_limit - __o->next_free < __len) \
378 _obstack_newchunk (__o, __len); \
379 (void) 0; })
380
381#define obstack_grow(OBSTACK,where,length) \
382__extension__ \
383({ struct obstack *__o = (OBSTACK); \
384 int __len = (length); \
385 if (__o->next_free + __len > __o->chunk_limit) \
386 _obstack_newchunk (__o, __len); \
8d57beea 387 _obstack_memcpy (__o->next_free, (char *) (where), __len); \
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388 __o->next_free += __len; \
389 (void) 0; })
390
391#define obstack_grow0(OBSTACK,where,length) \
392__extension__ \
393({ struct obstack *__o = (OBSTACK); \
394 int __len = (length); \
395 if (__o->next_free + __len + 1 > __o->chunk_limit) \
396 _obstack_newchunk (__o, __len + 1); \
8d57beea 397 _obstack_memcpy (__o->next_free, (char *) (where), __len); \
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398 __o->next_free += __len; \
399 *(__o->next_free)++ = 0; \
400 (void) 0; })
401
402#define obstack_1grow(OBSTACK,datum) \
403__extension__ \
404({ struct obstack *__o = (OBSTACK); \
405 if (__o->next_free + 1 > __o->chunk_limit) \
406 _obstack_newchunk (__o, 1); \
407 *(__o->next_free)++ = (datum); \
408 (void) 0; })
409
410/* These assume that the obstack alignment is good enough for pointers or ints,
411 and that the data added so far to the current object
412 shares that much alignment. */
413
414#define obstack_ptr_grow(OBSTACK,datum) \
415__extension__ \
416({ struct obstack *__o = (OBSTACK); \
417 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
418 _obstack_newchunk (__o, sizeof (void *)); \
419 *((void **)__o->next_free)++ = ((void *)datum); \
420 (void) 0; })
421
422#define obstack_int_grow(OBSTACK,datum) \
423__extension__ \
424({ struct obstack *__o = (OBSTACK); \
425 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
426 _obstack_newchunk (__o, sizeof (int)); \
427 *((int *)__o->next_free)++ = ((int)datum); \
428 (void) 0; })
429
430#define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
431#define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
432
433#define obstack_blank(OBSTACK,length) \
434__extension__ \
435({ struct obstack *__o = (OBSTACK); \
436 int __len = (length); \
437 if (__o->chunk_limit - __o->next_free < __len) \
438 _obstack_newchunk (__o, __len); \
439 __o->next_free += __len; \
440 (void) 0; })
441
442#define obstack_alloc(OBSTACK,length) \
443__extension__ \
444({ struct obstack *__h = (OBSTACK); \
445 obstack_blank (__h, (length)); \
446 obstack_finish (__h); })
447
448#define obstack_copy(OBSTACK,where,length) \
449__extension__ \
450({ struct obstack *__h = (OBSTACK); \
451 obstack_grow (__h, (where), (length)); \
452 obstack_finish (__h); })
453
454#define obstack_copy0(OBSTACK,where,length) \
455__extension__ \
456({ struct obstack *__h = (OBSTACK); \
457 obstack_grow0 (__h, (where), (length)); \
458 obstack_finish (__h); })
459
460/* The local variable is named __o1 to avoid a name conflict
461 when obstack_blank is called. */
462#define obstack_finish(OBSTACK) \
463__extension__ \
464({ struct obstack *__o1 = (OBSTACK); \
465 void *value; \
466 value = (void *) __o1->object_base; \
467 if (__o1->next_free == value) \
468 __o1->maybe_empty_object = 1; \
469 __o1->next_free \
470 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
471 & ~ (__o1->alignment_mask)); \
472 if (__o1->next_free - (char *)__o1->chunk \
473 > __o1->chunk_limit - (char *)__o1->chunk) \
474 __o1->next_free = __o1->chunk_limit; \
475 __o1->object_base = __o1->next_free; \
476 value; })
477
478#define obstack_free(OBSTACK, OBJ) \
479__extension__ \
480({ struct obstack *__o = (OBSTACK); \
481 void *__obj = (OBJ); \
482 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
483 __o->next_free = __o->object_base = __obj; \
484 else (obstack_free) (__o, __obj); })
485\f
486#else /* not __GNUC__ or not __STDC__ */
487
488#define obstack_object_size(h) \
489 (unsigned) ((h)->next_free - (h)->object_base)
490
491#define obstack_room(h) \
492 (unsigned) ((h)->chunk_limit - (h)->next_free)
493
494/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
495 so that we can avoid having void expressions
496 in the arms of the conditional expression.
497 Casting the third operand to void was tried before,
498 but some compilers won't accept it. */
499
500#define obstack_make_room(h,length) \
501( (h)->temp = (length), \
502 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
503 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
504
505#define obstack_grow(h,where,length) \
506( (h)->temp = (length), \
507 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
508 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
8d57beea 509 _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
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510 (h)->next_free += (h)->temp)
511
512#define obstack_grow0(h,where,length) \
513( (h)->temp = (length), \
514 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
515 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
8d57beea 516 _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
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517 (h)->next_free += (h)->temp, \
518 *((h)->next_free)++ = 0)
519
520#define obstack_1grow(h,datum) \
521( (((h)->next_free + 1 > (h)->chunk_limit) \
522 ? (_obstack_newchunk ((h), 1), 0) : 0), \
523 (*((h)->next_free)++ = (datum)))
524
525#define obstack_ptr_grow(h,datum) \
526( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
527 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
528 (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
529
530#define obstack_int_grow(h,datum) \
531( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
532 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
533 (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
534
535#define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
536#define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
537
538#define obstack_blank(h,length) \
539( (h)->temp = (length), \
540 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
541 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
542 ((h)->next_free += (h)->temp))
543
544#define obstack_alloc(h,length) \
545 (obstack_blank ((h), (length)), obstack_finish ((h)))
546
547#define obstack_copy(h,where,length) \
548 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
549
550#define obstack_copy0(h,where,length) \
551 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
552
553#define obstack_finish(h) \
554( ((h)->next_free == (h)->object_base \
555 ? (((h)->maybe_empty_object = 1), 0) \
556 : 0), \
557 (h)->temp = __PTR_TO_INT ((h)->object_base), \
558 (h)->next_free \
559 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
560 & ~ ((h)->alignment_mask)), \
561 (((h)->next_free - (char *) (h)->chunk \
562 > (h)->chunk_limit - (char *) (h)->chunk) \
563 ? ((h)->next_free = (h)->chunk_limit) : 0), \
564 (h)->object_base = (h)->next_free, \
565 __INT_TO_PTR ((h)->temp))
566
567#if defined (__STDC__) && __STDC__
568#define obstack_free(h,obj) \
569( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
570 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
571 ? (int) ((h)->next_free = (h)->object_base \
572 = (h)->temp + (char *) (h)->chunk) \
573 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
574#else
575#define obstack_free(h,obj) \
576( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
577 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
578 ? (int) ((h)->next_free = (h)->object_base \
579 = (h)->temp + (char *) (h)->chunk) \
580 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
581#endif
582
583#endif /* not __GNUC__ or not __STDC__ */
584
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UD
585#ifdef __cplusplus
586} /* C++ */
587#endif
588
f65fd747 589#endif /* not __OBSTACK_H__ */
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