]> sourceware.org Git - lvm2.git/blame - daemons/common/daemon-server.h
Fix last snapshot removal to avoid table reload while a device is suspended.
[lvm2.git] / daemons / common / daemon-server.h
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1/*
2 * Copyright (C) 2011 Red Hat, Inc. All rights reserved.
3 *
4 * This file is part of LVM2.
5 *
6 * This copyrighted material is made available to anyone wishing to use,
7 * modify, copy, or redistribute it subject to the terms and conditions
8 * of the GNU Lesser General Public License v.2.1.
9 *
10 * You should have received a copy of the GNU Lesser General Public License
11 * along with this program; if not, write to the Free Software Foundation,
12 * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
13 */
14
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15#include "daemon-client.h"
16
17#ifndef _LVM_DAEMON_COMMON_SERVER_H
18#define _LVM_DAEMON_COMMON_SERVER_H
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19
20typedef struct {
21 int socket_fd; /* the fd we use to talk to the client */
22 pthread_t thread_id;
23 char *read_buf;
24 void *private; /* this holds per-client state */
25} client_handle;
26
27typedef struct {
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28 struct config_tree *cft;
29} request;
30
31typedef struct {
32 int error;
33 struct config_tree *cft;
34} response;
35
36struct daemon_state;
37
38/*
39 * The callback. Called once per request issued, in the respective client's
40 * thread. It is presented by a parsed request (in the form of a config tree).
41 * The output is a new config tree that is serialised and sent back to the
42 * client. The client blocks until the request processing is done and reply is
43 * sent.
44 */
45typedef response (*handle_request)(struct daemon_state s, client_handle h, request r);
46
47typedef struct daemon_state {
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48 /*
49 * The maximal stack size for individual daemon threads. This is
50 * essential for daemons that need to be locked into memory, since
51 * pthread's default is 10M per thread.
52 */
53 int thread_stack_size;
54
55 /* Flags & attributes affecting the behaviour of the daemon. */
56 unsigned avoid_oom:1;
57 unsigned foreground:1;
58 const char *name;
59 const char *pidfile;
73ffd6e7 60 const char *socket_path;
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61 int log_level;
62 handle_request handler;
63 int (*setup_post)(struct daemon_state *st);
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64
65 /* Global runtime info maintained by the framework. */
66 int socket_fd;
d7448a72 67
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68 void *private; /* the global daemon state */
69} daemon_state;
70
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71/*
72 * Start serving the requests. This does all the daemonisation, socket setup
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73 * work and so on. This function takes over the process, and upon failure, it
74 * will terminate execution. It may be called at most once.
56517bad 75 */
dc85d3fb 76void daemon_start(daemon_state s);
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77
78/*
79 * Take over from an already running daemon. This function handles connecting
80 * to the running daemon and telling it we are going to take over. The takeover
81 * request may be customised by passing in a non-NULL request.
82 *
83 * The takeover sequence: the old daemon stops accepting new clients, then it
84 * waits until all current client connections are closed. When that happens, it
85 * serializes its current state and sends that as a reply, which is then
86 * returned by this function (therefore, this function won't return until the
87 * previous instance has shut down).
88 *
89 * The daemon, after calling daemon_takeover is expected to set up its
90 * daemon_state using the reply from this function and call daemon_start as
91 * usual.
92 */
93daemon_reply daemon_takeover(daemon_info i, daemon_request r);
94
95/* Call this to request a clean shutdown of the daemon. Async safe. */
96void daemon_stop();
97
98#endif
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