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GDB represents types from the inferior using the class
gdb.Type
.
The following type-related functions are available in the gdb
module:
This function looks up a type by its name, which must be a string.
If block is given, then name is looked up in that scope. Otherwise, it is searched for globally.
Ordinarily, this function will return an instance of gdb.Type
.
If the named type cannot be found, it will throw an exception.
Integer types can be found without looking them up by name.
See Architectures In Python, for the integer_type
method.
If the type is a structure or class type, or an enum type, the fields
of that type can be accessed using the Python dictionary syntax.
For example, if some_type
is a gdb.Type
instance holding
a structure type, you can access its foo
field with:
bar = some_type['foo']
bar
will be a gdb.Field
object; see below under the
description of the Type.fields
method for a description of the
gdb.Field
class.
An instance of Type
has the following attributes:
The alignment of this type, in bytes. Type alignment comes from the debugging information; if it was not specified, then GDB will use the relevant ABI to try to determine the alignment. In some cases, even this is not possible, and zero will be returned.
The type code for this type. The type code will be one of the
TYPE_CODE_
constants defined below.
A boolean indicating whether this type is dynamic. In some
situations, such as Rust enum
types or Ada variant records, the
concrete type of a value may vary depending on its contents. That is,
the declared type of a variable, or the type returned by
gdb.lookup_type
may be dynamic; while the type of the
variable’s value will be a concrete instance of that dynamic type.
For example, consider this code:
int n; int array[n];
Here, at least conceptually (whether your compiler actually does this
is a separate issue), examining gdb.lookup_symbol("array", ...).type
could yield a gdb.Type
which reports a size of None
.
This is the dynamic type.
However, examining gdb.parse_and_eval("array").type
would yield
a concrete type, whose length would be known.
The name of this type. If this type has no name, then None
is returned.
The size of this type, in target char
units. Usually, a
target’s char
type will be an 8-bit byte. However, on some
unusual platforms, this type may have a different size. A dynamic
type may not have a fixed size; in this case, this attribute’s value
will be None
.
The tag name for this type. The tag name is the name after
struct
, union
, or enum
in C and C++; not all
languages have this concept. If this type has no tag name, then
None
is returned.
The gdb.Objfile
that this type was defined in, or None
if
there is no associated objfile.
This property is True
if the type is a scalar type, otherwise,
this property is False
. Examples of non-scalar types include
structures, unions, and classes.
For scalar types (those for which Type.is_scalar
is
True
), this property is True
if the type is signed,
otherwise this property is False
.
Attempting to read this property for a non-scalar type (a type for
which Type.is_scalar
is False
), will raise a
ValueError
.
A boolean indicating whether this type is array-like.
Some languages have array-like objects that are represented internally as structures. For example, this is true for a Rust slice type, or for an Ada unconstrained array. GDB may know about these types. This determination is done based on the language from which the type originated.
A boolean indicating whether this type is string-like. Like
Type.is_array_like
, this is determined based on the originating
language of the type.
The following methods are provided:
Return the fields of this type. The behavior depends on the type code:
TypeError
is raised.
Each field is a gdb.Field
object, with some pre-defined attributes:
bitpos
This attribute is not available for enum
or static
(as in C++) fields. The value is the position, counting
in bits, from the start of the containing type. Note that, in a
dynamic type, the position of a field may not be constant. In this
case, the value will be None
. Also, a dynamic type may have
fields that do not appear in a corresponding concrete type.
enumval
This attribute is only available for enum
fields, and its value
is the enumeration member’s integer representation.
name
The name of the field, or None
for anonymous fields.
artificial
This is True
if the field is artificial, usually meaning that
it was provided by the compiler and not the user. This attribute is
always provided, and is False
if the field is not artificial.
is_base_class
This is True
if the field represents a base class of a C++
structure. This attribute is always provided, and is False
if the field is not a base class of the type that is the argument of
fields
, or if that type was not a C++ class.
bitsize
If the field is packed, or is a bitfield, then this will have a non-zero value, which is the size of the field in bits. Otherwise, this will be zero; in this case the field’s size is given by its type.
type
The type of the field. This is usually an instance of Type
,
but it can be None
in some situations.
parent_type
The type which contains this field. This is an instance of
gdb.Type
.
Return a new gdb.Type
object which represents an array of this
type. If one argument is given, it is the inclusive upper bound of
the array; in this case the lower bound is zero. If two arguments are
given, the first argument is the lower bound of the array, and the
second argument is the upper bound of the array. An array’s length
must not be negative, but the bounds can be.
Return a new gdb.Type
object which represents a vector of this
type. If one argument is given, it is the inclusive upper bound of
the vector; in this case the lower bound is zero. If two arguments are
given, the first argument is the lower bound of the vector, and the
second argument is the upper bound of the vector. A vector’s length
must not be negative, but the bounds can be.
The difference between an array
and a vector
is that
arrays behave like in C: when used in expressions they decay to a pointer
to the first element whereas vectors are treated as first class values.
Return a new gdb.Type
object which represents a
const
-qualified variant of this type.
Return a new gdb.Type
object which represents a
volatile
-qualified variant of this type.
Return a new gdb.Type
object which represents an unqualified
variant of this type. That is, the result is neither const
nor
volatile
.
Return a Python Tuple
object that contains two elements: the
low bound of the argument type and the high bound of that type. If
the type does not have a range, GDB will raise a
gdb.error
exception (see Exception Handling).
Return a new gdb.Type
object which represents a reference to this
type.
Return a new gdb.Type
object which represents a pointer to this
type.
Return a new gdb.Type
that represents the real type,
after removing all layers of typedefs.
Return a new gdb.Type
object which represents the target type
of this type.
For a pointer type, the target type is the type of the pointed-to object. For an array type (meaning C-like arrays), the target type is the type of the elements of the array. For a function or method type, the target type is the type of the return value. For a complex type, the target type is the type of the elements. For a typedef, the target type is the aliased type.
If the type does not have a target, this method will throw an exception.
If this gdb.Type
is an instantiation of a template, this will
return a new gdb.Value
or gdb.Type
which represents the
value of the nth template argument (indexed starting at 0).
If this gdb.Type
is not a template type, or if the type has fewer
than n template arguments, this will throw an exception.
Ordinarily, only C++ code will have template types.
If block is given, then name is looked up in that scope. Otherwise, it is searched for globally.
Return gdb.Value
instance of this type whose value is optimized
out. This allows a frame decorator to indicate that the value of an
argument or a local variable is not known.
Each type has a code, which indicates what category this type falls
into. The available type categories are represented by constants
defined in the gdb
module:
gdb.TYPE_CODE_PTR
The type is a pointer.
gdb.TYPE_CODE_ARRAY
The type is an array.
gdb.TYPE_CODE_STRUCT
The type is a structure.
gdb.TYPE_CODE_UNION
The type is a union.
gdb.TYPE_CODE_ENUM
The type is an enum.
gdb.TYPE_CODE_FLAGS
A bit flags type, used for things such as status registers.
gdb.TYPE_CODE_FUNC
The type is a function.
gdb.TYPE_CODE_INT
The type is an integer type.
gdb.TYPE_CODE_FLT
A floating point type.
gdb.TYPE_CODE_VOID
The special type void
.
gdb.TYPE_CODE_SET
A Pascal set type.
gdb.TYPE_CODE_RANGE
A range type, that is, an integer type with bounds.
gdb.TYPE_CODE_STRING
A string type. Note that this is only used for certain languages with language-defined string types; C strings are not represented this way.
gdb.TYPE_CODE_BITSTRING
A string of bits. It is deprecated.
gdb.TYPE_CODE_ERROR
An unknown or erroneous type.
gdb.TYPE_CODE_METHOD
A method type, as found in C++.
gdb.TYPE_CODE_METHODPTR
A pointer-to-member-function.
gdb.TYPE_CODE_MEMBERPTR
A pointer-to-member.
gdb.TYPE_CODE_REF
A reference type.
gdb.TYPE_CODE_RVALUE_REF
A C++11 rvalue reference type.
gdb.TYPE_CODE_CHAR
A character type.
gdb.TYPE_CODE_BOOL
A boolean type.
gdb.TYPE_CODE_COMPLEX
A complex float type.
gdb.TYPE_CODE_TYPEDEF
A typedef to some other type.
gdb.TYPE_CODE_NAMESPACE
A C++ namespace.
gdb.TYPE_CODE_DECFLOAT
A decimal floating point type.
gdb.TYPE_CODE_INTERNAL_FUNCTION
A function internal to GDB. This is the type used to represent convenience functions.
gdb.TYPE_CODE_XMETHOD
A method internal to GDB. This is the type used to represent xmethods (see Writing an Xmethod).
gdb.TYPE_CODE_FIXED_POINT
A fixed-point number.
gdb.TYPE_CODE_NAMESPACE
A Fortran namelist.
Further support for types is provided in the gdb.types
Python module (see gdb.types).
Next: Pretty Printing API, Previous: Values From Inferior, Up: Python API [Contents][Index]