torps
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----- An 800 kg torpedo -----
Base production: port:100 airfield:100 airstrip:100 seaplane-base:100 carrier:100 light carrier:100
Base consumption: (none)
Storage: port:999 airfield:999 airstrip:999 seaplane-base:999 carrier:999 light carrier:999 TBD flight:1 TBF flight:1 B5N flight:1 B-25 flight:1 B-26 flight:1 G4M flight:1 H6K4:1 H6K5:1
Consumption percentage as occupant: (none)
Production as occupant: (none)
ACP to extract: (none)
Minimum required by a unit for the following activities.
To act: (none)
To move: (none)
To attack: (none)
To fire: (none)
In addition to basic consumption.
Consumption per move: (none)
Consumption per attack: TBD flight:1 TBF flight:1 B5N flight:1 B-25 flight:1 B-26 flight:1 G4M flight:1 H6K4:1 H6K5:1
Consumption per fire: (none)
Any unit building another unit,
needs (but does not necessarily use)
the following minimum amounts for the given unit.
Needed to create : (none)
Needed to build : (none)
Any building unit consumes as follows
On creation of: (none)
Per build of: (none)
Any unit repairing other units needs/uses these amounts
To be able to repair : (none)
Consumption per repair of 1 HP for: (none)
Distances that a unit can send or receive this material.
Format is unit:send:receive.
(NB Distances are free of terrain effects)
TBD flight:-:0 TBF flight:-:0 B5N flight:-:0 B-25 flight:-:0 B-26 flight:-:0 G4M flight:-:0 H6K4:-:0 H6K5:-:0
Initial unit quantities at game start:(none)
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File produced by Xcscribe for Xconq version 7.5pre (July 2004).