swamp



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----- standing water and dense undergrowth -----

Generic unit capacity is 16.


Units able to enter, with given MP cost.
novice:1 wanderer:1 adventurer:1 master:1 goblin:1 skeleton:1 orc:1 elf:1 dwarf:1 bugbear:1 troll:1 centaur:1 dragon:0 ant:1 beetle:1 spider:1 scorpion:1 vampire:1 sorceror:1 purple-worm:1 beholder:1 diamond-ring:1 treasure-chest:1

Units able to leave, with given MP cost.
novice:0 wanderer:0 adventurer:0 master:0 goblin:1 skeleton:0 orc:1 elf:0 dwarf:1 bugbear:1 troll:0 centaur:0 yeti:1 dragon:0 ant:0 beetle:0 spider:0 scorpion:0 vampire:0 sorceror:1 purple-worm:0 beholder:0 diamond-ring:0 treasure-chest:0

An attacker in this terrain, attacking the given units,
has the following multiplier, ( > 1 = advantage).


A defender in this terrain,
has the following multiplier, ( < 1 = advantage).


The following units vanish in this terrain.
yeti

The following units wreck in this terrain.




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File produced by Xcscribe for Xconq version 7.5pre (July 2004).