Game Overview
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*** Mars ***
This game includes 7 unit types and 6 terrain types, along with 3 material types.
Number of sides to play may range from 2 to 15, defaulting to 2.
Side advantages are fixed.
Terrain view is always accurate once seen.
World terrain is already seen by all sides.
Sides move simultaneously.
Unit Types:
rover (slow, long-range)
boulder-car (fast, small, shorter-range, hard for satellites to see)
spy-satellite (hovers overhead, observes all below)
base
underground-city
domed-city (large but vulnerable)
underice-city (nearly invisible, can only be placed under water ice)
Terrain Types:
plani
highlands
canyon
co2-ice
water-ice
wall
Material Types:
air
water
food
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File produced by Xcscribe for Xconq version 7.5pre (July 2004).