Electronics



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Base production: The American Mainland:30 Military Aid:50 Damaged City:1 City:1 Heavily Damaged Aerospace Facility:3 Damaged Aerospace Facility:5 Aerospace Facility:10

Base consumption: Air Wing (G):1 Carrier Air Wing (G):1 Advanced Fighter Squadron:1 Wrecked Air Wing (G):1 Understrength Air Wing (G):1 Reinforced Air Wing (G):1 Wrecked Air Wing (R):1 Understrength Air Wing (R):1 Air Wing (R):1 Reinforced Air Wing (R):1 Wrecked Air Wing (V):1 Understrength Air Wing (V):1 Air Wing (V):1 Reinforced Air Wing (V):1 Wrecked Air Wing (C):1 Understrength Air Wing (C):1 Air Wing (C):1 Reinforced Air Wing (C):1 Wrecked Air Wing (E):1 Understrength Air Wing (E):1 Air Wing (E):1 Reinforced Air Wing (E):1 Wrecked Carrier Air Wing (G):1 Understrength Carrier Air Wing (G):1 Reinforced Carrier Air Wing (G):1 Wrecked Carrier Air Wing (R):1 Understrength Carrier Air Wing (R):1 Carrier Air Wing (R):1 Reinforced Carrier Air Wing (R):1 Wrecked Carrier Air Wing (V):1 Understrength Carrier Air Wing (V):1 Carrier Air Wing (V):1 Reinforced Carrier Air Wing (V):1 Wrecked Carrier Air Wing (C):1 Understrength Carrier Air Wing (C):1 Carrier Air Wing (C):1 Reinforced Carrier Air Wing (C):1 Wrecked Carrier Air Wing (E):1 Understrength Carrier Air Wing (E):1 Carrier Air Wing (E):1 Reinforced Carrier Air Wing (E):1 Advanced Fighter Squadron (V):1 Advanced Fighter Squadron (C):1 Advanced Fighter Squadron (E):1

Storage: Military Aid:300 Ruins:300 Levelled City:300 Heavily Damaged City:300 Damaged City:300 City:300 Levelled Major City:300 Heavily Damaged Major City:300 Damaged Major City:300 Major City:300 Levelled Aerospace Facility:300 Heavily Damaged Aerospace Facility:300 Damaged Aerospace Facility:300 Aerospace Facility:300 Levelled Industrial Center:300 Heavily Damaged Industrial Center:300 Damaged Industrial Center:300 Industrial Center:300

Consumption percentage as occupant: (none)

Production as occupant: (none)

ACP to extract: (none)


Minimum required by a unit for the following activities.

To act: (none)

To move: (none)

To attack: (none)

To fire: (none)


In addition to basic consumption.

Consumption per move: (none)

Consumption per attack: (none)

Consumption per fire: (none)


Any unit building another unit,
needs (but does not necessarily use)
the following minimum amounts for the given unit.
Needed to create : (none)

Needed to build : (none)


Any building unit consumes as follows

On creation of: Air Wing (G):200 Carrier Air Wing (G):200 Advanced Fighter Squadron:100 Aerospace Facility:600 Understrength Air Wing (G):45 Reinforced Air Wing (G):50 Understrength Air Wing (R):45 Air Wing (R):30 Reinforced Air Wing (R):50 Understrength Air Wing (V):45 Air Wing (V):30 Reinforced Air Wing (V):50 Understrength Air Wing (C):45 Air Wing (C):30 Reinforced Air Wing (C):50 Understrength Air Wing (E):45 Air Wing (E):30 Reinforced Air Wing (E):50

Per build of: (none)


Any unit repairing other units needs/uses these amounts

To be able to repair : (none)

Consumption per repair of 1 HP for: (none)

Distances that a unit can send or receive this material.
Format is unit:send:receive.
(NB Distances are free of terrain effects)
Air Wing (G):0:0 Carrier Air Wing (G):0:0 Advanced Fighter Squadron:0:0 The American Mainland:0:0 Military Aid:0:0 Ruins:0:0 Levelled City:0:0 Heavily Damaged City:0:0 Damaged City:0:0 City:0:0 Levelled Major City:0:0 Heavily Damaged Major City:0:0 Damaged Major City:0:0 Major City:0:0 Levelled Aerospace Facility:0:0 Heavily Damaged Aerospace Facility:0:0 Damaged Aerospace Facility:0:0 Aerospace Facility:0:0 Levelled Industrial Center:0:0 Heavily Damaged Industrial Center:0:0 Damaged Industrial Center:0:0 Industrial Center:0:0 Wrecked Air Wing (G):0:0 Understrength Air Wing (G):0:0 Reinforced Air Wing (G):0:0 Wrecked Air Wing (R):0:0 Understrength Air Wing (R):0:0 Air Wing (R):0:0 Reinforced Air Wing (R):0:0 Wrecked Air Wing (V):0:0 Understrength Air Wing (V):0:0 Air Wing (V):0:0 Reinforced Air Wing (V):0:0 Wrecked Air Wing (C):0:0 Understrength Air Wing (C):0:0 Air Wing (C):0:0 Reinforced Air Wing (C):0:0 Wrecked Air Wing (E):0:0 Understrength Air Wing (E):0:0 Air Wing (E):0:0 Reinforced Air Wing (E):0:0 Wrecked Carrier Air Wing (G):0:0 Understrength Carrier Air Wing (G):0:0 Reinforced Carrier Air Wing (G):0:0 Wrecked Carrier Air Wing (R):0:0 Understrength Carrier Air Wing (R):0:0 Carrier Air Wing (R):0:0 Reinforced Carrier Air Wing (R):0:0 Wrecked Carrier Air Wing (V):0:0 Understrength Carrier Air Wing (V):0:0 Carrier Air Wing (V):0:0 Reinforced Carrier Air Wing (V):0:0 Wrecked Carrier Air Wing (C):0:0 Understrength Carrier Air Wing (C):0:0 Carrier Air Wing (C):0:0 Reinforced Carrier Air Wing (C):0:0 Wrecked Carrier Air Wing (E):0:0 Understrength Carrier Air Wing (E):0:0 Carrier Air Wing (E):0:0 Reinforced Carrier Air Wing (E):0:0 Advanced Fighter Squadron (V):0:0 Advanced Fighter Squadron (C):0:0 Advanced Fighter Squadron (E):0:0

Initial unit quantities at game start:Military Aid:150 Ruins:0 Levelled City:0 Heavily Damaged City:0 Damaged City:0 City:0 Levelled Major City:0 Heavily Damaged Major City:0 Damaged Major City:0 Major City:0 Levelled Aerospace Facility:0 Heavily Damaged Aerospace Facility:0 Damaged Aerospace Facility:0 Aerospace Facility:0 Levelled Industrial Center:0 Heavily Damaged Industrial Center:0 Damaged Industrial Center:0 Industrial Center:0



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File produced by Xcscribe for Xconq version 7.5pre (July 2004).