photon torpedo

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ammunition to fire in long-range combat

Base production: light cruiser:2 battlecruiser:3 dreadnought:5 starbase:10 moon:10 planet:20

Base consumption: (none)

Storage: light cruiser:10 battlecruiser:20 dreadnought:30 starbase:100 moon:100 planet:200

Consumption percentage as occupant: stormtrooper:0 SF-1 fighter:0 transport:0 light cruiser:0 battlecruiser:0 dreadnought:0 starbase:0 moon:0 planet:0

Production as occupant: (none)

ACP to extract: (none)

Minimum required by a unit for the following activities.

To act: (none)

To move: (none)

To attack: (none)

To fire: (none)

In addition to basic consumption.

Consumption per move: (none)

Consumption per attack: (none)

Consumption per fire: light cruiser:10 battlecruiser:10 dreadnought:10

Any unit building another unit,
needs (but does not necessarily use)
the following minimum amounts for the given unit.
Needed to create : (none)

Needed to build : (none)

Any building unit consumes as follows

On creation of: (none)

Per build of: (none)

Any unit repairing other units needs/uses these amounts

To be able to repair : (none)

Consumption per repair of 1 HP for: (none)

Distances that a unit can send or receive this material.
Format is unit:send:receive.
(NB Distances are free of terrain effects)
light cruiser:0:0 battlecruiser:0:0 dreadnought:0:0 starbase:0:0 moon:0:0 planet:0:0

Initial unit quantities at game start:(none)

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File produced by Xcscribe for Xconq version 7.5pre (July 2004).