Table of Contents



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Copyright
Warranty (or lack thereof)
News (or lack thereof)
Instructions
Game Overview
Scoring
Modules
Game Setup
World
Unit Types
    wizard
    light infantry
    barbarian
    heavy infantry
    paladin
    longbowmen
    priest
    serfs
    dragon
    undead
    cavalry
    Armageddon spell
    lightning
    fireball
    mass charm
    wizard eye
    wagon
    flying carpet
    cloudkeep
    sailing ship
    galley
    wall
    castle
    tower
    camp
    temple
    village
    town
    city
    ring of regeneration
    crystal ball
    ring of protection
    everfull plate
    amulet of power
Material Types
    food
    mana
    metal
Terrain Types
    sea
    swamp
    desert
    plains
    forest
    hills
    mountains
    ice
    void
Game Concepts

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File produced by Xcscribe for Xconq version 7.5pre (July 2004).