Table of Contents
Up: Master Game Index
Copyright
Warranty (or lack thereof)
News (or lack thereof)
Instructions
Game Overview
Scoring
Modules
Game Setup
World
Unit Types
infantry
motor-infantry
mech-infantry
marines
security
cavalry
light-armor
armor
heavy-armor
artillery
light-artillery
heavy-artillery
mech-artillery
aa
supply
engineers
mech-engineers
mobile-radar
fishing-boat
cargo-ship
tanker
ore-ship
slave-ship
troop-transport
landing-craft
torpedo-boat
destroyer
frigate
light-cruiser
heavy-cruiser
battleship
light-carrier
escort-carrier
carrier
missile-frigate
missile-cruiser
submarine
asw-cruiser
minesweeper
fighter-1
fighter-2
escort
naval-fighter
light-bomber
medium-bomber
heavy-bomber
airlifter
attack-helicopter
transport-helicopter
recon-plane
asw-plane
missile
icbm
sam
abm
small-nuke
medium-nuke
large-nuke
radar
mines
agribusiness
oil-field
oil-platform
mine
gold-mine
uranium-mine
technical-center
fortress
research-lab
nuclear-plant
library/school
park
enlistment
headquarters
harbor
airfield
refinery
lcm-factory
hcm-factory
defense-plant
shell-industry
warehouse
bank
capital
Material Types
food
sh
gun
pet
iron
dust
gold
oil
lcm
hcm
rad
education
happiness
civ
mil
uw
Terrain Types
sea
settled
wilderness
mountains
wasteland
highway
Game Concepts
Up: Master Game Index
File produced by Xcscribe for Xconq version 7.5pre (July 2004).