Game Overview
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*** Crater Lake ***
This game includes 13 unit types and 9 terrain types, along with 2 material types.
Number of sides to play may range from 2 to 15, defaulting to 2.
Side advantages are fixed.
Terrain view is always accurate once seen.
World terrain is already seen by all sides.
Sides move simultaneously.
Unit Types:
infantry (marches around and captures things)
armor (faster than infantry, limited to open terrain)
fighter (interceptor to get those nasty bombers)
bomber (long range aircraft, carries infantry and bombs)
destroyer (fast, cheap, and sinks subs)
submarine (sneaks around and sinks ships)
troop transport (carries infantry and armor across the pond)
carrier (carries fighters and bombers around)
battleship (the most powerful ship)
nuclear bomb (leveler of cities (and anything else))
base (airbase plus port)
town (smaller than a city)
city (capital of a side)
Terrain Types:
sea
shallows
swamp
desert
plains
forest
mountains
ice
vacuum
Material Types:
fuel
ammo
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File produced by Xcscribe for Xconq version 7.5pre (July 2004).