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----- flat or rolling countryside or steppe -----

Generic unit capacity is 16.
Food:    Produces 1 and consumes 0 each turn.
Shields:    Produces 3 and consumes 0 each turn.

Units able to enter, with given MP cost.
Alpine Troops:3 Archers:3 Armor:3 Artillery:3 Bomber:1 Cannon:3 Caravan:3 Catapult:3 Cavalry:3 Chariot:3 Cruise Missile:1 Crusaders:3 Diplomat:3 Dragoons:3 Elephants:3 Engineers:3 Explorers:3 Fanatics:3 Fighter:1 Freight:3 Helicopter:1 Horsemen:3 Howitzer:3 Knights:3 Legion:3 Marines:3 Mechanized Infantry:3 Musketeer:3 Nuclear Missile:1 Paratroopers:3 Partisans:3 Phalanx:3 Pikemen:3 Riflemen:3 Settlers:3 Spy:3 Stealth Bomber:1 Stealth Fighter:1 Warriors:3

Units able to leave, with given MP cost.
AEGIS Cruiser:0 Alpine Troops:0 Archers:0 Armor:0 Artillery:0 Battleship:0 Bomber:0 Cannon:0 Caravan:0 Caravel:0 Carrier:0 Catapult:0 Cavalry:0 Chariot:0 Cruise Missile:0 Cruiser:0 Crusaders:0 Destroyer:0 Diplomat:0 Dragoons:0 Elephants:0 Engineers:0 Explorers:0 Fanatics:0 Fighter:0 Freight:0 Frigate:0 Galleon:0 Helicopter:0 Horsemen:0 Howitzer:0 Ironclad:0 Knights:0 Legion:0 Marines:0 Mechanized Infantry:0 Musketeer:0 Nuclear Missile:0 Paratroopers:0 Partisans:0 Phalanx:0 Pikemen:0 Riflemen:0 Settlers:0 Spy:0 Stealth Bomber:0 Stealth Fighter:0 Submarine:0 Transport:0 Trireme:0 Warriors:0 Airbase:0 Fortress:0 Village:0

An attacker in this terrain, attacking the given units,
has the following multiplier, ( > 1 = advantage).

A defender in this terrain,
has the following multiplier, ( < 1 = advantage).

The following units vanish in this terrain.

The following units wreck in this terrain.

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File produced by Xcscribe for Xconq version 7.5pre (July 2004).