Game Overview
Up: Table of Contents Previous: Instructions Next: Scoring
*** Civilization II ***
This game includes 121 unit types and 35 terrain types, along with 6 material types, and it has 89 types of advances.
Number of sides to play may range from 4 to 7, defaulting to 2.
Side advantages may range from 1 to 5, defaulting to 1.
Terrain view is always accurate once seen.
Game can go for up to 451 turns.
Sides move simultaneously.
Unit Types:
AEGIS Cruiser
Alpine Troops
Archers
Armor
Artillery
Battleship
Bomber
Cannon
Caravan
Caravel
Carrier
Catapult
Cavalry
Chariot
Cruise Missile
Cruiser
Crusaders
Destroyer
Diplomat
Dragoons
Elephants
Engineers
Explorers
Fanatics
Fighter
Freight
Frigate
Galleon
Helicopter
Horsemen
Howitzer
Ironclad
Knights
Legion
Marines
Mechanized Infantry
Musketeer
Nuclear Missile
Paratroopers
Partisans
Phalanx
Pikemen
Riflemen
Settlers
Spy
Stealth Bomber
Stealth Fighter
Submarine
Transport
Trireme
Warriors
City
Airport
Aqueduct
Bank
Barracks
Capitalization
Cathedral
City Walls
Coastal Fortress
Colosseum
Courthouse
Factory
Granary
Harbor
Hydro Plant
Library
Manufacturing Plant
Marketplace
Mass Transit
Nuclear Plant
Offshore Platform
Palace
Police Station
Port Facility
Power Plant
Recycling Center
Research Lab
SAM Missile Battery
SDI Defense
Sewer System
Solar Plant
Space Ship Component
Space Ship Module
Space Ship Structural
Stock Exchange
Superhighways
Supermarket
Temple
University
Adam Smith's Trading Company
Apollo Program
Colossus
Copernicus' Observatory
Cure for Cancer
Darwin's Voyage
Eiffel Tower
Great Library
Great Wall
Hanging Gardens
Hoover Dam
Isaac Newton's College
J.S. Bach's Cathedral
King Richard's Crusade
Leonardo's Workshop
Lighthouse
Magellan's Expedition
Manhattan Project
Marco Polo's Embassy
Michelangelo's Chapel
Oracle
Pyramids
SETI Program
Shakespeare's Theatre
Statue of Liberty
Sun Tzu's War Academy
United Nations
Womens' Suffrage
Airbase (rural airport/airbase)
Fortress (countryside fortifications)
Village
Terrain Types:
ocean (deep ocean)
ocean/fish (ocean with extra food and trade goods)
ocean/whales (ocean with extra food and trade goods)
swamp (standing water and dense undergrowth)
peat-swamp (standing water and dense undergrowth)
spice-swamp (standing water and dense undergrowth)
desert (dry and sandy or rocky terrain)
oasis (desert with extra food and shields)
oil-desert (desert with extra shields)
plains (flat or rolling countryside or steppe)
buffalo-plains (flat or rolling countryside or steppe)
wheat-plains (flat or rolling countryside or steppe)
grassland
lush-grassland
forest (dense forest)
pheasant-forest (dense forest)
silk-forest (dense forest)
jungle
fruit-jungle
gems-jungle
hills (moderately varying terrain)
coal-hills (moderately varying terrain)
wine-hills (moderately varying terrain)
mountains (high elevation and/or rugged terrain)
gold-mountains (high elevation and/or rugged terrain)
iron-mountains (high elevation and/or rugged terrain)
tundra
furs-tundra
musk-ox-tundra
glacier (permanent glacier fields)
ivory-glacier (permanent glacier fields with ivory)
oil-glacier (permanent glacier fields with oil)
river
road
rail-line
Material Types:
Food
Shields
Arrows
Taxes
Luxuries
Science
Advances:
Advanced Flight
Alphabet
Amphibious Warfare
Astronomy
Atomic Theory
Automobile
Banking
Bridge Building
Bronze Working
Ceremonial Burial
Chemistry
Chivalry
Code of Laws
Combined Arms
Combustion
Communism
Computers
Conscription
Construction
Corporation
Currency
Democracy
Economics
Electricity
Electronics
Engineering
Environmentalism
Espionage
Explosives
Feudalism
Flight
Fundamentalism
Fusion Power
Future Technology
Genetic Engineering
Guerrilla Warfare
Gunpowder
Horseback Riding
Industrialization
Invention
Iron Working
Labor Union
The Laser
Leadership
Literacy
Machine Tools
Magnetism
Map Making
Masonry
Mass Production
Mathematics
Medicine
Metallurgy
Miniaturization
Mobile Warfare
Monarchy
Monotheism
Mysticism
Navigation
Nuclear Fission
Nuclear Power
Philosophy
Physics
Plastics
Polytheism
Pottery
Radio
Railroad
Recycling
Refining
Refrigeration
Republic
Robotics
Rocketry
Sanitation
Seafaring
Space Flight
Stealth
Steam Engine
Steel
Superconductor
Tactics
Theology
Theory of Gravity
Trade
The University
Warrior Code
The Wheel
Writing
Up: Table of Contents Previous: Instructions Next: Scoring
File produced by Xcscribe for Xconq version 7.5pre (July 2004).