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----- Used to feed and grow bases and towers -----

Base production: (none)

Base consumption: (none)

Storage: base-1:9999 base-2:9999 base-3:9999 base-4:9999 base-5:9999 base-6:9999 tower:9999

Consumption percentage as occupant: (none)

Production as occupant: (none)

ACP to extract: (none)

Minimum required by a unit for the following activities.

To act: (none)

To move: (none)

To attack: (none)

To fire: (none)

In addition to basic consumption.

Consumption per move: (none)

Consumption per attack: (none)

Consumption per fire: (none)

Any unit building another unit,

needs (but does not necessarily use)

the following minimum amounts for the given unit.

Needed to create : (none)

Needed to build : (none)

Any building unit consumes as follows

On creation of: (none)

Per build of: (none)

Any unit repairing other units needs/uses these amounts

To be able to repair : (none)

Consumption per repair of 1 HP for: (none)

Distances that a unit can send or receive this material.

Format is unit:send:receive.

(NB Distances are free of terrain effects)

base-1:0:0 base-2:0:0 base-3:0:0 base-4:0:0 base-5:0:0 base-6:0:0 tower:0:0

Initial unit quantities at game start:base-1:0 base-2:0 base-3:0 base-4:0 base-5:0 base-6:0 tower:0

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