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----- Used to create undead units -----
Base production: (none)
Base consumption: (none)
Storage: centipede:200 ruins:100 small-wreck:10 medium-wreck:20 large-wreck:30
Consumption percentage as occupant: (none)
Production as occupant: (none)
ACP to extract: centipede:1
Minimum required by a unit for the following activities.
To act: (none)
To move: (none)
To attack: (none)
To fire: (none)
In addition to basic consumption.
Consumption per move: (none)
Consumption per attack: (none)
Consumption per fire: (none)
Any unit building another unit,
needs (but does not necessarily use)
the following minimum amounts for the given unit.
Needed to create : (none)
Needed to build : (none)
Any building unit consumes as follows
On creation of: (none)
Per build of: zombie:1
Any unit repairing other units needs/uses these amounts
To be able to repair : (none)
Consumption per repair of 1 HP for: (none)
Distances that a unit can send or receive this material.
Format is unit:send:receive.
(NB Distances are free of terrain effects)
centipede:0:0 ruins:0:0 small-wreck:0:0 medium-wreck:0:0 large-wreck:0:0
Initial unit quantities at game start:centipede:0
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File produced by Xcscribe for Xconq version 7.5pre (July 2004).