f2



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----- Fuel. Combusted by engines to perform work. -----



Base production: Sea Base:40

Base consumption: (none)

Storage: Town:20 City:100 Grand Citadel:150 Metropolis:180 Capitol:200 Sea Base:200 Sea Transports:150 Torpedo Boats:20 Patrol Ship:40 Destroyer:50 Frigate:80 Cruiser:100 Command Cruiser:120 Battleship:150 Escort Carrier:80 Light Carrier:120 Fleet Carrier:150 Submarine:150

Consumption percentage as occupant: (none)

Production as occupant: (none)

ACP to extract: (none)


Minimum required by a unit for the following activities.

To act: (none)

To move: Sea Transports:1 Torpedo Boats:1 Patrol Ship:1 Destroyer:1 Frigate:1 Cruiser:1 Command Cruiser:1 Battleship:1 Escort Carrier:1 Light Carrier:1 Fleet Carrier:1 Submarine:1

To attack: (none)

To fire: (none)


In addition to basic consumption.

Consumption per move: Sea Transports:1 Torpedo Boats:1 Patrol Ship:1 Destroyer:1 Frigate:1 Cruiser:1 Command Cruiser:1 Battleship:1 Escort Carrier:1 Light Carrier:1 Fleet Carrier:1 Submarine:1

Consumption per attack: Sea Transports:1 Torpedo Boats:1 Patrol Ship:1 Destroyer:1 Frigate:1 Cruiser:1 Command Cruiser:1 Battleship:1 Escort Carrier:1 Light Carrier:1 Fleet Carrier:1 Submarine:1

Consumption per fire: (none)


Any unit building another unit,
needs (but does not necessarily use)
the following minimum amounts for the given unit.
Needed to create : (none)

Needed to build : (none)


Any building unit consumes as follows

On creation of: (none)

Per build of: (none)


Any unit repairing other units needs/uses these amounts

To be able to repair : (none)

Consumption per repair of 1 HP for: (none)

Distances that a unit can send or receive this material.
Format is unit:send:receive.
(NB Distances are free of terrain effects)
Town:10:10 City:15:15 Grand Citadel:50:50 Metropolis:40:40 Capitol:50:50 Sea Base:40:40 Sea Transports:0:0 Torpedo Boats:0:0 Patrol Ship:0:0 Destroyer:0:0 Frigate:0:0 Cruiser:0:0 Command Cruiser:0:0 Battleship:0:0 Escort Carrier:0:0 Light Carrier:0:0 Fleet Carrier:0:0 Submarine:0:0

Initial unit quantities at game start:(none)



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File produced by Xcscribe for Xconq version 7.5pre (July 2004).