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Re: Net Game Showstopper (was Re: Net game on Saturday?)


I'm up for some multiplayer XConq, if only on a
fact-finding (read: bug-stomping) manner.  Of course,
I'm open to some serious fun, too, wherein I promise
to annihilate all comers...


--- Eric McDonald <mcdonald@phy.cmich.edu> wrote:

> Eric McDonald wrote:
> > There is apparently an Xconq bug (using the
> sources recommended by Jim, 
> > plus my delay command fix) when attempting to set
> up a net game with 
> > more than 2 players. Trying to network 3 instances
> of Xconq under either 
> > Windows or Linux results in a message about trying
> to assign 4 players 
> > to 3 sides (even though there is not a fourth
> player and the indepside 
> > is not an active participant), and then lots of
> screwiness follows, 
> > including one of the 3 players getting kicked out
> of the game.
> > 
> > I personally don't feel like fixing this bug right
> now.
> 
> This bug is now fixed, __just in case you guys have
> been waiting eagerly 
> these past 4.5 months to play some 3-or-more-way
> Xconq.
> 
> The fixed binaries can be found here:
>
http://sourceforge.net/project/showfiles.php?group_id=124062&package_id=135573&release_id=297705
> 
> Eric
> 
> 



		
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