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Re: (Mac?) Interface q's


> I tried to work around this issue in my games by using negative
> ACP's

Hmm, interesting.  I found the whole concept of negative ACP's a bit
confusing when I first tried to play roman.g, but if it solves or
helps the the problem with first vs second player, it might be worth a
second look.

(The key setting is, I presume, the setting of acp-min to a negative
number).


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