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Re: annoying new bug in movement


On Mon, 22 Dec 2003, Lincoln Peters wrote:

> Meanwhile, I also noticed that I no longer seem to be able to issue move
> commands to units if the move command would leave them inside another
> unit (e.g. I tell a battledroid to move into a base).  However, I can
> still have one unit occupy another if they are adjacent to each other. 
> I'm not yet sure if this odd behavior is restricted to bolodd2.g or not.

Didn't you previously report that a unit would not take a path 
that would lead it through a potential transport, such as a city 
or a base? If so, it is probably related to this. dist > 1 
logic has changed rather significantly due to the new 
pathfinding and its attendant details.

Eric


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