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Re: UI proposal
- From: Eric McDonald <mcdonald at phy dot cmich dot edu>
- To: bboett at adlp dot org
- Cc: xconq7 at sources dot redhat dot com
- Date: Wed, 19 Nov 2003 12:08:42 -0500 (EST)
- Subject: Re: UI proposal
Hi Bruno,
On Wed, 19 Nov 2003, Bruno Boettcher wrote:
> but i thought that adding other interfaces was hard due to the deep
> interwindling of xconq game machine and UI, the stuff that prevented a
> clean client server design IIRC?
I am no authority on adding interfaces to Xconq as I haven't spent
much time with the UI code, but the kernel is essentially
abstracted from the interfaces. I also believe that Stan(?)
pointed this out recently, and he said that the ability to add
new interfaces was the primary motivator for this. From a kernel
hacker's perspective, I can tell you that I don't see alot of
evidence of deep intertwining.
However, I will agree that a client-server model would be nice. I
currently don't feel ambitious enough to attempt the separation,
and dropping in the clisrv communication layer in between. I don't
plan on doing this in the 7.6 release cycle either. But perhaps
others are more ambitious....
The reason I have thought about a clisrv architecture in the past
was not for the GUI's, but for the AI's.
Regards,
Eric