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RE: New Interpreter
- From: "Erik Jessen" <ejessen at adelphia dot net>
- To: "'Brandon J. Van Every'" <vanevery at indiegamedesign dot com>,"'xconq'" <xconq7 at sources dot redhat dot com>
- Date: Wed, 19 Nov 2003 07:15:54 -0800
- Subject: RE: New Interpreter
I've no experience with Python whatsoever, other than petting one once
at the zoo. :)
So, no negative feedback (or positive) - just none at all.
I'll try to look at the website at some point.
Erik
-----Original Message-----
From: xconq7-owner@sources.redhat.com
[mailto:xconq7-owner@sources.redhat.com] On Behalf Of Brandon J. Van
Every
Sent: Tuesday, November 18, 2003 4:24 AM
To: xconq
Subject: RE: New Interpreter
Erik Jessen wrote:
>
> Since I'm hoping to steal, err, borrow as much code as possible, if
> Python has been used a lot for that, I'd go for it first over Perl.
Python has huge code bases, web stuff, etc.
www.python.org
And if this doesn't become obvious to you on cursory inspection, please
tell me about your negative experiences in that regard. I'm on the
marketing-python mailing list, and we're currently having a war about
the website redesign. I do mean a *war*. I'd love to have some
ammunition about what a potential Perl convert needs to see.
Cheers, www.indiegamedesign.com
Brandon Van Every Seattle, WA
Taking risk where others will not.