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Re: Standing Orders


On Fri, 14 Nov 2003, Hans Ronne wrote:

> >xconq isn't really a framework which is general enough to implement a
> >game like that.  There are plenty of details (non-hexagonal map ...
> 
> Non-hexagonal maps would be easy to implement if we had a more useful
> country/province concept. One would just set movement costs within the
> province to zero, and get a Risk-type game. Right now, you can define

Good thinking. We should make sure that idea is in doc/PROJECTS.

Eric


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