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Re: Standing Orders
- From: Eric McDonald <mcdonald at phy dot cmich dot edu>
- To: Hans Ronne <hronne at comhem dot se>
- Cc: Jim Kingdon <kingdon at panix dot com>, <xconq7 at sources dot redhat dot com>
- Date: Fri, 14 Nov 2003 15:17:15 -0500 (EST)
- Subject: Re: Standing Orders
On Fri, 14 Nov 2003, Hans Ronne wrote:
> >xconq isn't really a framework which is general enough to implement a
> >game like that. There are plenty of details (non-hexagonal map ...
>
> Non-hexagonal maps would be easy to implement if we had a more useful
> country/province concept. One would just set movement costs within the
> province to zero, and get a Risk-type game. Right now, you can define
Good thinking. We should make sure that idea is in doc/PROJECTS.
Eric