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Re: Compound Terrain Effects


On Wed, Oct 15, 2003 at 06:02:15AM -0400, Jim Kingdon wrote:
> > (1) Are any gamers interested in playing game modules with  
> > these compound effects?
yep, me :D

> It might be kind of confusing (why am I seeing this unit and not
> that?), but the way to find out would be to implement it and start
> play-testing.
> 
> Probably it would be OK, once the player got used to it.
exactly, and its only a variation of allready present mechanisms, i
wouldn't be too confused by that....

but as said earlier, the plotting mechanisms problem to use roads is
more important to fix :D

and since i am at it, are rivers only there to look nice? shouldn't
there be a possiblity for (certain?) water units to take them?

-- 
ciao bboett
==============================================================
bboett@adlp.org
http://inforezo.u-strasbg.fr/~bboett
===============================================================


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