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Re: Problems, suggestions, etc.


> One could also use this to spite people in an N-way - if you're
> being trampled by one player and are about to lose, resign and
> give your remaining units to another player.

This was the use that I didn't see any particularly compelling reason
for.  I could, of course, merely be underestimating the importance of
spite ;-).

The team play reason makes more sense to me.  Assigning each unit one
at a time would be pretty tedious.


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