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Re: Advanced Unit Damage
- From: Hans Ronne <hronne at telia dot com>
- To: Elijah Meeks <elijahmeeks at yahoo dot com>
- Cc: xconq7 at sources dot redhat dot com
- Date: Tue, 10 Jun 2003 05:54:37 +0200
- Subject: Re: Advanced Unit Damage
- References: <l03130302baf41b83aa38@[212.181.162.155]>
>Is there a setting to cause an advanced unit to lose
>population due to damage?
No. And the way these units are used in most games, they are immune to
damage. They just pass it on to the occupants, which are damaged and
eventually killed instead, thus enabling capture of the advanced unit.
What you can do, however, is to starve them by occupying the adjacent cells
(at least the good ones).
Hans