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Re: To fire or not to fire?
- From: Jim Kingdon <kingdon at panix dot com>
- To: smsutton at iwon dot com
- Cc: peters2000 at mindspring dot com, hronne at pp dot sbbs dot se,xconq7 at sources dot redhat dot com
- Date: Mon, 28 Oct 2002 09:43:50 -0500 (EST)
- Subject: Re: To fire or not to fire?
- References: <20021028141958.9E81027C5C@email.iwon.com>
> It shounds like there needs to be a macro "has_occ" which the AI
> coulld check to see if a city or transport has occupants. I think
> that's reasonable
Only if it is also visible to human players.
There are also other problems, like defining occupant (something which
makes it impossible to capture directly? something which makes it
harder to capture directly?).