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'include' and 'base-module' statements
- From: "Erik Jessen" <ejessen at adelphia dot net>
- Cc: <xconq7 at sources dot redhat dot com>
- Date: Wed, 23 Oct 2002 21:28:51 -0700
- Subject: 'include' and 'base-module' statements
- References: <l03130302b9d35b2cee67@[212.181.162.155]> <15796.8451.170000.121255@lapjr.intranet.kiel.bmiag.de>
base-module
1) the module referred to in 'base-module' must be in the 'lib' directory.
include
There doesn't appear to be an example of it anywhere.
>From what I can tell,
1) it requires the file to be in the 'lib' directory.
2) it must be in the format of
(include "<modulename>").
No '.g' suffix
3) it is a real include (i.e. no 'game-module' command in it).
Now here's a question; the map defaults to being rows.
I'd like to install an existing game which uses columns.
Is there some way to get Xconq to display the map that way?
Also, is there some way to get Xconq to do a hexagonal map (but not be
'wraparound')?
I couldn't find a way.
Thanks,
Erik