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Re: Uses for change-type action?
- To: Hans Ronne <hronne at pp dot sbbs dot se>
- Subject: Re: Uses for change-type action?
- From: Stan Shebs <shebs at shebs dot cnchost dot com>
- Date: Thu, 24 Aug 2000 20:48:59 -0700
- CC: xconq7 at sources dot redhat dot com
- References: <0FZR0060XQIJIM@gkar.cc.vt.edu> <l03130300b5cb3317d991@[212.112.5.252]>
- Reply-To: shebs at shebs dot cnchost dot com
Hans Ronne wrote:
>
> But I agree that the tech tree (not to mention the wonders) in Civ2 makes
> little sense. Why on Earth, for example, should Polytheism enable the
> construction of Elephants?
My guess is that it has something to do with India? - Ganesh the elephant
god being one of many in the Hindu pantheon.
> It was precisely because I was fed up by this
> kind of nonsense that I put a lot of work into the tech tree of advances.g,
> which is much more realistic. But then again, this game is perhaps coming a
> little too close to being "heinously complicated" ...
I must admit I learned some things from looking at the tech tree!
We should advertise your game more, such as to Civ sites like Apolyton,
either now or with the 7.4 release.
Stan