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Re: Saving Games in Xconq



On Thu, 11 Nov 1999, Steven S. Dick wrote:

> On Wed, Nov 10, 1999 at 08:59:15PM -0800, Stan Shebs wrote:
> > So that suggests to me that Xconq should switch to the document model,
> > where you can casually save as many times as you like, and you can
> > save to different filenames at any time also.
> 
> Many times I've wanted to save to multiple save files....
> 
> Not because I was saving and restoring the same game multiple times,
> but because I saved a game, came back later and started a new game.
> Sometimes I forgot the old game was there, sometimes I wanted to play
> a different scenerio for a while.
> 
> It'd be nice if there was some compromise between the nethack and word
> processor models.

I see two different issus here. One is playing different games with
different settings (and perhaps different people) where each one was
created from the beginning. Xconq should let players do that and perhaps
even offer a list of different open games that can be restored.

[I used to play private games with ai and from time to time continue a
long game with a friend. I did that with renaming of files, of course.]

Another thing is replaying an old game or throwing away some events to
replay from the last save. In this case the score should not be saved, I
thing, and the game could perhaps display this status somewhere.

Jan


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