This is the mail archive of the
xconq7@sourceware.cygnus.com
mailing list for the Xconq project.
Re: New Standard Game?
At 04:54 PM 7/1/99 -0700, Stan Shebs wrote:
>You start out primitive, and have only a few types of units
>and a few types of actions possible. Only later, after you've played
>the game for awhile, do you get to fool around with the complicated
>stuff.
...
>I've been thinking in general about how to set up
>campaigns in Xconq
That's the way that the default campain in both Warcraft and Starcraft
work. You play a rather long campaign with defined objectives that
gradually introduce you to new features and units. Typically new units are
introduced by the computer using them against you. Then in the next game
in the campaign, you are able to create and use the new units. This way,
you''ve already seen the typical ways to deploy and use the unit.