"Carlos O'Donell" <codonell@redhat.com> writes:
Very minor. Thanks, I think this means that using 50% is the simplest
and easiest option then. Care to post patches that use 50% with >> ?
iconv, localedef: avoid floating point rounding differences
Two cases of "int * 1.4" may result in imprecise results, which
in at least one case resulted in i686 and x86-64 producing
different locale files. This replaced that floating point multiply
with integer operations. While the hash table margin is increased
from 40% to 50%, testing shows only 2% increase in overall size
of the locale archive.
https://bugzilla.redhat.com/show_bug.cgi?id=1311954
diff --git a/iconv/iconvconfig.c b/iconv/iconvconfig.c
index 0201450742..1e6066cdf0 100644
--- a/iconv/iconvconfig.c
+++ b/iconv/iconvconfig.c
@@ -1079,9 +1079,9 @@ write_output (void)
/* Create the hashing table. We know how many strings we have.
Creating a perfect hash table is not reasonable here. Therefore
- we use open hashing and a table size which is the next prime 40%
+ we use open hashing and a table size which is the next prime 50%
larger than the number of strings. */
- hash_size = next_prime (nnames * 1.4);
+ hash_size = next_prime (nnames + nnames >> 1);
hash_table = (struct hash_entry *) xcalloc (hash_size,
sizeof (struct hash_entry));
/* Fill the hash table. */
diff --git a/locale/programs/ld-collate.c b/locale/programs/ld-collate.c
index bb4e2c539d..19b23c2453 100644
--- a/locale/programs/ld-collate.c
+++ b/locale/programs/ld-collate.c
@@ -2401,8 +2401,8 @@ collate_output (struct localedef_t *locale, const struct charmap_t *charmap,
runp = runp->next;
}
- /* Add 40% and find the next prime number. */
- elem_size = next_prime (elem_size * 1.4);
+ /* Add 50% and find the next prime number. */
+ elem_size = next_prime (elem_size + elem_size >> 1);
/* Allocate the table. Each entry consists of two words: the hash
value and an index in a secondary table which provides the index