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Re: [PATCH][BZ #17657] Return allocated array instead array on stack.


On Wed, 2014-12-10 at 16:13 +0100, OndÅej BÃlka wrote:
> diff --git a/locale/programs/ld-ctype.c b/locale/programs/ld-ctype.c
> index 67846b3..eeaf645 100644
> --- a/locale/programs/ld-ctype.c
> +++ b/locale/programs/ld-ctype.c
> @@ -114,6 +114,9 @@ struct translit_include_t
>    struct translit_include_t *next;
>  };
>  
> +/* Provide some dummy pointer for empty string.  */
> +static uint32_t no_str[] = { 0 };
> +
>  
>  /* Sparse table of uint32_t.  */
>  #define TABLE idx_table

[...]

> @@ -4090,9 +4093,6 @@ allocate_arrays (struct locale_ctype_t *ctype, const struct charmap_t *charmap,
>      }
>    else
>      {
> -      /* Provide some dummy pointers since we have nothing to write out.  */
> -      static uint32_t no_str = { 0 };
> -
>        ctype->translit_from_idx = &no_str;
>        ctype->translit_from_tbl = &no_str;
>        ctype->translit_to_tbl = &no_str;

This 'no_str' and the one you introduced above are different.  You need
to drop the &'s here.  Did you build and test with warnings enabled?  A
fairly recent GCC complains about the different pointer types.


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