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Re: c++ -> guile threading


Peter Amstutz  writes:

> I don't suppose anyone is working on taking all the guile global
> variablse and sticking them in a structure so you could have a
> number of states cooexisting in the system?  Why wasn't guile
> designed this way initially?

A change like this would also make it simpler to figure out what needs
to be protected when the time comes to add OS level threads to guile.
It would be a first step towards making it possible to have multiple
interpreters in the same process, as Tcl allows.  So I think there are
multiple reasons to do this.

-russ

--
A computer lets you make more mistakes faster than any invention in
human history with the possible exceptions of handguns and tequila.
             -- Mitch Ratliffe, Technology Review, April, 1992

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