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C++ collection classes would be very effective here. And sure, the same things could be constructed manually in C, but then you're using piles of macro trickery a la vec.h and you lose all your typechecking etc, or if you use function dispatching to iterate, you blow your optimization opportunities in code that is known to be time-critical. Good use of C++ machinery effectively moves functionality out of the GDB source tree and lets the compiler do the work instead.Date: Tue, 29 Jul 2008 12:35:02 -0700 From: Stan Shebs <stanshebs@earthlink.net> CC: gdb@sources.redhat.com
For instance, at this very moment I'm looking at ALL_OBJFILES and friends, wondering if the introduction of multiple execs is going to impact overall performance.
And how would that change with C++?
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