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Re: [MI] -file-list-exec-source-files


On Mon, Feb 23, 2004 at 08:55:27AM -0500, Daniel Jacobowitz wrote:
> On Mon, Feb 23, 2004 at 08:13:35AM -0500, Bob Rossi wrote:
> > On Tue, Feb 17, 2004 at 02:33:27PM -0500, Daniel Jacobowitz wrote:
> > > On Tue, Feb 17, 2004 at 02:30:01PM -0500, Bob Rossi wrote:
> > > > On Tue, Feb 17, 2004 at 02:12:38PM -0500, Daniel Jacobowitz wrote:
> > > > > On Tue, Feb 17, 2004 at 02:10:05PM -0500, Bob Rossi wrote:
> > > > > > I have one last question that didn't get answered, could the psymtab be
> > > > > > modified to contain the dirname?
> > > > > 
> > > > > Probably, but the dirname -> fullname conversion may be expensive - it
> > > > > involves a lot of stat() calls.
> > > > 
> > > > I could definatly use some advice getting the dirname into the psymtab.
> > > > I don't mind spending time implementing it if I could get a little
> > > > pointer in the right direction. It seems I would have to change both the
> > > > stabs reader and the dwarf2 reader. Is that correct?
> > > 
> > > Yes, I think so.  Dwarf2 should be easy.  Stabs will be a little
> > > harder.  Take a look at patch_subfile_names.
> > 
> > Thanks, I think I got the Stabs version working.
> > Do you have a heads up for the Dwarf2 version?
> > 
> > Funny enough, Stabs was much easier for me to get done than Dwarf2.
> > I am  currently looking at the function dwarf2_build_psymtabs_hard.
> > Does this sound right?
> > 
> > As far as I know, this will be the last step to the patch I'm
> > generating. Also, I will only have Stabs and Dwarf-2 working. Anyone
> > know of another debug format I should be looking into?
> > 
> > Any help would be appreciated,
> 
> I'd think dwarf2 would be downright easy in comparison.  All you want
> is the comp_unit_die in dwarf2_build_psymtabs_hard.  read_partial_die
> does not currently save DW_AT_comp_dir, the compilation directory, but
> making it do so would be easy.

Thanks, with your help, this turned into a 5 minute problem!
I'll be posting the patch soon, just have to clean up the code now.

Thanks a lot!
Bob Rossi


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