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Re: C++ nested classes, namespaces, structs, and compound statements

Daniel Berlin wrote:
> I can tell you that while I did succeeed in keeping a working gdb at
> all times, even with a mix of new type structures and old (which are
> completely different beasts), it was *amazingly* tedious to do it this
> way.
> It's not just a matter of global search and replace, the rewriting
> required is mundane and repetitive, but a step above what simple global
> search and replace would do, so you end up doing it by hand (you'd need
> to write a pass for a source-source translator or something to do it
> automatically).

The 'refactoring' weenies are trying to produce editors that
automate this sort of global search-and-replace.  I have not tried
any of them yet.  It'd be fairly amazing if they worked well for C++,
let alone C.  (See e.g. )

> It was at least 2x the work it would have been to not do it incrementally.
> But it's also less disheartening then dealing with 8 million compile
> errors at once, and trying to hunt down logic bugs after making a million
> changes.

Agreed.  As time goes on, I find incremental refactoring increasingly 
my favorite way to make big changes.

- Dan

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