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Re: [PATCH] Use std::vector for displaced_step_inferior_states


On 2018-11-22 10:32, Pedro Alves wrote:
On 11/22/2018 03:12 AM, Simon Marchi wrote:
Commit

39a36629f68e ("Use std::forward_list for displaced_step_inferior_states")

changed a hand-made linked list to use std::forward_list of pointers.
As suggested by David Blaikie, we might as well use values instead of
pointers.  And instead of a list, we might as well use a vector.  The
size of this list will always be at most the number of inferiors,
typically very small.  And in any case the operation we do in the
hottest path (doing a displaced step) is iterate, and iterating on a
vector is always faster than a linked list.

A consequence of using a vector is that objects can be moved, when the
vector is resized.  I don't think this is a problem, because we don't
save the address of the objects.  In displaced_step_prepare_throw, we
save a pointer to the step_saved_copy field in a cleanup, but it is ran
or discarded immediately after.

Another alternative would be to put the displaced_step_inferior_state
object in struct inferior directly instead of keeping the objects
on the side.  In practice, on x86 GNU/Linux at least, you end
up with an object per inferior anyway, assuming we actually
run the inferiors, which sounds like a good assumption.  It didn't
use to be the case originally, since back then displaced stepping
was a new thing that wasn't on by default.

Ok, I was wondering about that too. I assumed that it was simply to avoid stuffing too much random stuff in the inferior struct. I also thought about how other files use a registry for things like this.

I did a quick test of having a pointer to displaced_step_inferior_state in the inferior structure (the implementation of displaced_step_inferior_state stays in infrun.c), it seems to work well. Would you prefer that?

@@ -1484,36 +1484,40 @@ displaced_step_closure::~displaced_step_closure () = default;
 /* Per-inferior displaced stepping state.  */
 struct displaced_step_inferior_state
 {
+  displaced_step_inferior_state (inferior *inf)
+    : inf (inf)
+  {}

explicit.

+
+  if (it != displaced_step_inferior_states.end ())
+    displaced_step_inferior_states.erase (it);

I think this could be unordered_remove.

Thanks, I'll fix those two if we end up merging this patch.

Simon


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