This is the mail archive of the
gdb-patches@sourceware.org
mailing list for the GDB project.
[commit 11/12] Rename "encoded" parameter in ada-lang.c:symbol_completion_add...
- From: Joel Brobecker <brobecker at adacore dot com>
- To: gdb-patches at sourceware dot org
- Cc: Joel Brobecker <brobecker at adacore dot com>
- Date: Thu, 29 Mar 2012 16:33:34 -0700
- Subject: [commit 11/12] Rename "encoded" parameter in ada-lang.c:symbol_completion_add...
- References: <1333064015-29503-1-git-send-email-brobecker@adacore.com>
... This is mostly to be consistent with the style used for the other
parameter of the same kind ("wild_match_p") in that function.
gdb/ChangeLog:
* ada-lang.c (symbol_completion_add): Rename parameter
"encoded" into "encoded_p". Ajust code and documentation
accordingly.
---
gdb/ChangeLog | 6 ++++++
gdb/ada-lang.c | 6 +++---
2 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/gdb/ChangeLog b/gdb/ChangeLog
index 85efe72..16bb222 100644
--- a/gdb/ChangeLog
+++ b/gdb/ChangeLog
@@ -1,4 +1,10 @@
2012-03-29 Joel Brobecker <brobecker@adacore.com>
+
+ * ada-lang.c (symbol_completion_add): Rename parameter
+ "encoded" into "encoded_p". Ajust code and documentation
+ accordingly.
+
+2012-03-29 Joel Brobecker <brobecker@adacore.com>
Andrey Smirnov <andrew.smirnov@gmail.com>
-Wshadow warning fix.
diff --git a/gdb/ada-lang.c b/gdb/ada-lang.c
index 092ee26..4a6e847 100644
--- a/gdb/ada-lang.c
+++ b/gdb/ada-lang.c
@@ -5731,7 +5731,7 @@ symbol_completion_match (const char *sym_name,
determine which part of the symbol name should be added to the
completion vector.
if WILD_MATCH_P is set, then wild matching is performed.
- ENCODED should be set if TEXT represents a symbol name in its
+ ENCODED_P should be set if TEXT represents a symbol name in its
encoded formed (in which case the completion should also be
encoded). */
@@ -5740,10 +5740,10 @@ symbol_completion_add (VEC(char_ptr) **sv,
const char *sym_name,
const char *text, int text_len,
const char *orig_text, const char *word,
- int wild_match_p, int encoded)
+ int wild_match_p, int encoded_p)
{
const char *match = symbol_completion_match (sym_name, text, text_len,
- wild_match_p, encoded);
+ wild_match_p, encoded_p);
char *completion;
if (match == NULL)
--
1.7.1