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RE: can't load xf_dx.dll


DO you have DirectX SDK or PSDK installed on your system?
The code compiled clean with MSVC 6.0 if you have PSDK installed.
Read the code craefully please, it is backward compatible with DirectX 3.0
for
NT 4.0.

Suhaib


> -----Original Message-----
> From: Joerg Hessdoerfer [mailto:Joerg.Hessdoerfer@sea-gmbh.com]
> Sent: Thursday, February 01, 2001 8:05 AM
> To: Suhaib Siddiqi
> Subject: RE: can't load xf_dx.dll
> 
> 
> At 07:16 01.02.01 -0500, you wrote:
> 
> >you wrote that you tried compiling Xfree, but could not.
> >Compiling Xfree86 will not make a difference.
> >However, if you have Visual C++, try downloading xf_dx.dll 
> source code
> >from "drivers" directory and compile it on your workstation.
> >
> >On OpenDx mailing list many users complain that DLLs were 
> not loading.
> >It turns out that I compiled OpenDX on Win2K using VC 6.0 SP4, and
> >Windows NT 4/ Win9x users had problems.  The problem was 
> traced back to
> >a couple of different export symbols in MSVCRT.DLL.  
> Aparaently, THANKS
> >to MICROSOFT rubbish, that NT4/Win9x had a couple of different
> >export symbols in msvcrt.dll then on Win2K.  One of the fix was
> >to copy mscvrt.dll from Win2K and put it in windows\system32 
> directory
> >(according to one user), other use MSVC and compile it on 
> your workstation.
> 
> Yuck - I just grabbed the src, did a compile (MSVCC 6.0) and - didn't 
> compile. Awful
> lots of syntax errors of type 'xx is not a member of yy' and such.
> Also I saw references to DirectX7 in the code - NT only 
> supports DirectX 3!
> 
> What's up with this? Wrong version? What now?
> 
> Thanks,
>          Joerg
> 

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