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RE: SGI OpenGL SI libs updated


At 14:35 2000-06-15 -0400, Suhaib Siddiqi wrote:
>If your app is looking for loaded extension glx.so?  Then no you would need
>to compile and load.
>
>It is possible to statically compile glx.a and link against it.  That si
>what I mean.
>
>If you are looking for DRI, then again no.  DRI/DRM would not work on
>Windows
>with or without Cygwin.  DRI/DRM is strictly glued to Linux kernel headers
>and upto a great extent to 3dfx for Linux.
>
>I do not think hardware accelerated OpenGL rendering can be done on Windows
>using Cygwin
>and OpenGL/DRI/DRM code in XFree86 4.0.  Therefore I see no need to spend
>time on it
>unless someone starts a project and write a WGL exquivalent of GLX drievr...
>check oss/sgi.com
>for more details.  It requires writing a new API.
>
>Suhaib

I just want to compile, link and run an app that calls glut and GL 
functions on Windows 2000 and/or NT. I thought that cygwin was a good 
environnement for that.

For the moment, I don't care about hardware acceleration, or whether the GL 
functions are provided by an X server or by Windows.

Buying a commercial X server for 2000/NT that supports GLX, such as HCL 
Exceed 3D, seems the only option by now; or is there a way to link with 
Windows function?

André Bleau, ing., analyste
bleau@courriel.polymtl.ca

Département de génie électrique et         Electric Engineering and
de génie informatique                      Computer Engineering department
École Polytechnique de Montréal            Montreal Polytechnic School


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