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FYI, the instructions for building Mac OSX cross toolchains are somewhat out of date. Under Mountain Lion, apparently you no longer need to use the MacPorts GCC compiler. The Xcode LLVM seems to work fine. In fact, better. In my previous attempt, the build crapped out at the last stage [EXTRA] Building final compiler Seems there is some sort of conflict between libbackend.a and tree-inline.o Via the build.log, I found a similar reference for building a MacPorts GCC 4.3.4. The solution was to hack the Make-lang.in file line 76 and remove tree-inline.o from CXX_C_OBJS. This file is in /yourxtoollocation/.build/src/gcc-4.3.3/gcc/cp Now this is for GCC 4.3.3 so I'm not sure if this has been patched in later versions. The other important thing is to use a case-sensitive disk image to build ct-ng and the cross tool. I ultimately used one that was 4 GB. 2GB wasn't enough but I'm not really sure what the total temporary requirements are. Blair M. Burtan Northern Lights Tactical www.northernlightstactical.com -- For unsubscribe information see http://sourceware.org/lists.html#faq
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