Next: , Previous: ar, Up: Top

2 nm

     nm [-A|-o|--print-file-name] [-a|--debug-syms]
        [-B|--format=bsd] [-C|--demangle[=style]]
        [-D|--dynamic] [-fformat|--format=format]
        [-g|--extern-only] [-h|--help]
        [-l|--line-numbers] [-n|-v|--numeric-sort]
        [-P|--portability] [-p|--no-sort]
        [-r|--reverse-sort] [-S|--print-size]
        [-s|--print-armap] [-t radix|--radix=radix]
        [-u|--undefined-only] [-V|--version]
        [-X 32_64] [--defined-only] [--no-demangle]
        [--plugin name] [--size-sort] [--special-syms]
        [--synthetic] [--target=bfdname]

gnu nm lists the symbols from object files objfile.... If no object files are listed as arguments, nm assumes the file a.out.

For each symbol, nm shows:

The long and short forms of options, shown here as alternatives, are equivalent.

Precede each symbol by the name of the input file (or archive member) in which it was found, rather than identifying the input file once only, before all of its symbols.
Display all symbols, even debugger-only symbols; normally these are not listed.
The same as --format=bsd (for compatibility with the MIPS nm).
Decode (demangle) low-level symbol names into user-level names. Besides removing any initial underscore prepended by the system, this makes C++ function names readable. Different compilers have different mangling styles. The optional demangling style argument can be used to choose an appropriate demangling style for your compiler. See c++filt, for more information on demangling.
Do not demangle low-level symbol names. This is the default.
Display the dynamic symbols rather than the normal symbols. This is only meaningful for dynamic objects, such as certain types of shared libraries.
-f format
Use the output format format, which can be bsd, sysv, or posix. The default is bsd. Only the first character of format is significant; it can be either upper or lower case.
Display only external symbols.
Show a summary of the options to nm and exit.
For each symbol, use debugging information to try to find a filename and line number. For a defined symbol, look for the line number of the address of the symbol. For an undefined symbol, look for the line number of a relocation entry which refers to the symbol. If line number information can be found, print it after the other symbol information.
Sort symbols numerically by their addresses, rather than alphabetically by their names.
Do not bother to sort the symbols in any order; print them in the order encountered.
Use the POSIX.2 standard output format instead of the default format. Equivalent to `-f posix'.
Reverse the order of the sort (whether numeric or alphabetic); let the last come first.
Print both value and size of defined symbols for the bsd output style. This option has no effect for object formats that do not record symbol sizes, unless `--size-sort' is also used in which case a calculated size is displayed.
When listing symbols from archive members, include the index: a mapping (stored in the archive by ar or ranlib) of which modules contain definitions for which names.
-t radix
Use radix as the radix for printing the symbol values. It must be `d' for decimal, `o' for octal, or `x' for hexadecimal.
Display only undefined symbols (those external to each object file).
Show the version number of nm and exit.
This option is ignored for compatibility with the AIX version of nm. It takes one parameter which must be the string 32_64. The default mode of AIX nm corresponds to -X 32, which is not supported by gnu nm.
Display only defined symbols for each object file.
--plugin name
Load the plugin called name to add support for extra target types. This option is only available if the toolchain has been built with plugin support enabled.
Sort symbols by size. The size is computed as the difference between the value of the symbol and the value of the symbol with the next higher value. If the bsd output format is used the size of the symbol is printed, rather than the value, and `-S' must be used in order both size and value to be printed.
Display symbols which have a target-specific special meaning. These symbols are usually used by the target for some special processing and are not normally helpful when included in the normal symbol lists. For example for ARM targets this option would skip the mapping symbols used to mark transitions between ARM code, THUMB code and data.
Include synthetic symbols in the output. These are special symbols created by the linker for various purposes. They are not shown by default since they are not part of the binary's original source code.
Specify an object code format other than your system's default format. See Target Selection, for more information.